Helldivers 2’s most freedom-hating enemies will soon be brought down a peg, as developer Arrowhead Studios has confirmed it’s looking at changes that would adjust both the spawn rates and health pools of enemies like Chargers and Hulks.
In a post on the official Helldivers 2 Discord server (via Gamesradar), community manager Spitz stated the team has heard player concerns and complaints over armored enemies, their spawn rates, and players’ ability to deal with such threats.